Integrate 2.0
Nov 11, 2015 14:31:24 GMT -5
Post by Prythian on Nov 11, 2015 14:31:24 GMT -5
Name: Integrate
Avatar Style: Combat Support
Gender: Male
Appearance: Integrate appears as a golden silhouette almost, a sculpture of a featureless human. He has no face, and his body almost looks like molten gold. He gives off a faint light even in darkness. He has long 'hair' made of flowing data running down his back and then melting back into him. When his eyes appear, which they only do if he chooses, they are deep blue lights appearing on the surface of his head.
User: N/A
Personality: Integrate suffers from memories of his past life, and seeks to make up for his actions. Much like his counterpart Amplify, his rebirth gave him a strong sense of right and wrong, and he found his previous self wanting. He is everything that he was not before: Kind instead of cruel, caring instead of amoral, and doubting where he was certain. He no longer knows what the definition of strength is, and one of his goals is to seek that out. While he won't go as far out of his way to help others as the other AUGMENTs, he will still lend his strength to those he thinks need it and deserve it.
History: Integrate was formed from the same sort of experiments that produced Merge. While Merge's programs were designed to give new equipment to an avatar, this experiment was designed to use programs to drastically boost the existing power and equipment of an avatar. Two rogues were born from this; Integrate and another, Amplify. However, Integrate's code was corrupted by viral code during his formation, twisting his mind and breaking apart his body.
Having left his sister and joined up with the warlord Halberd, Integrate's power soon became an important part of Network history, leading directly to Halberd's takeover of the Underground. His actions also led to the destruction of the Library, Noxus's lair, setting in motion the events that led to PariahTech capturing the AUGMENT avatars. After a clash with Dagger and Merge, one in which Halberd and Integrate lost, Integrate was 'infected' with Merge's code, which started purifying him of his viral data.
Growing a conscience, he fled from Halberd and Abraxas, who sought his power, as he tried to regain control of himself and stop the 'corruption', but it only spread. Eventually, he was discovered by an avatar named War, who mistakenly gave him an antivirus, setting in motion events that led to his full purification and rebirth.
Add-Ons:
Fluid Limbs: Integrate can manipulate his mass to reconfigure his data. Outside of small minor changes, though, he can only do three major configurations easily(read: as Add-Ons), each one focused in his limbs.
Sword: The only real difference, aside from appearance, from Integrate's previous form is that now he can choose whether or not to have the swords appear in place of his hands and feet, or in place of his forearms and lower legs like previously.
Gun: When Integrate shifts a limb into a gun, his hands change into gatlings and his feet into large-barreled guns. The gatlings fire rapidly but each individual bullet does minimal damage, while the guns can only fire one shot per post but can hurt significantly when they hit.
Wheels: Much like his previous form, Integrate can transform his hands and feet into wheels. Unlike his previous form, the wheels have rockets on the sides of them, allowing him to boost forward at rapid speeds. The downside to this is that he cannot spin the wheels himself like previously; it's rockets or skating for Integrate.
Molten Body: With his body now made up of flowing data, Integrate is incredibly, reducing all damage by 50% passively. However, due to this semi-solid mass making up his entire body, Integrate cannot benefit from any type of armor-granting program.
Fusion: Integrate flows into an avatar's body, fusing with them and transforming them. (Exact appearance change up to player of avatar.) During this time, both Integrate and that avatar can activate his DPs. He remains sentient and can speak, and shares the fused avatar's senses, as well as being able to see from any point on their body. Unlike his previous incarnation, Integrate does take damage when the fused avatar is hit, splitting incoming damage evenly between them.
Downloaded Programs:
Only one of each type of driver can be active at a time. DPs that Integrate can activate on himself are marked with 'personal' at the end. Any time 'Integrate' is in one of the Drivers, it also means the avatar he's fused with can do that.
Blade Drivers:
Interference Driver: While active, bladed weapons gain a golden coating that is left behind when successful attacks land, junk data created by Integrate fusing into the target and reducing their movement speed by half the next turn until the other avatar's defenses successfully clean out the data. Personal.
Extension Driver: While active, bladed weapons gain a golden coating that Integrate can extend outwards as either a secondary blade jutting out at any angle or increasing the range of the weapon itself. This coating can go outwards two and a half feet.
Tail Driver: While active, the avatar grows from their back a long tail-like appendage, almost like a scorpion tail with a sword on the end of it instead. This tail is controlled by Integrate and can extend outwards ten feet including the three-foot long blade on the end. Personal.
Shot Drivers:
Guided Driver: While active, ranged attacks appear to gain a homing ability; in reality, Integrate is guiding the attacks himself, choosing how they fly. Once blocked or dodged, he can no longer control the attacks. Personal.
Shrapnel Driver: While active, ranged attacks are covered in a golden coating; upon impact, the coating scatters, shaped into small blades exploding outwards from target zone. The larger the projectile, the more blades can be scattered, dealing up to 50% of the damage of the original attack to those hit by them.
Drill Driver: While active, ranged attacks get a golden drill right in front of them, the drill doing no damage itself but blasting a hole open in shields, solid materials, and armor, able to negate up to a 50% damage reduction. (It is, of course, possible to be hit by the drill and then REALLY QUICKLY dodge the attack itself.) The hole in an avatar's defenses closes up in one round after they are hit.
Body Drivers:
Inertia Driver: While active, the user's body becomes extremely flexible regardless of their build, joints becoming slimmer and thinner. During this time, they have the ability to, when hit, spin around with it, twisting their body into an attack of their own and adding the damage they took onto it. Personal.
Momentum Driver: While active, the user gains wheels on their feet and rockets on their back, allowing them to boost forward. While initially they cannot go much faster than their normal speed, for each round that they spend in motion, they gain 100% more speed, maxing out at 300% their normal speed at two rounds after activation. At 200% speed, they can generally move fast enough to even drive across walls and other obstacles. If they stop moving, their speed resets. Personal.
Rocket Driver: While active, tiny rocket boosters raise up out of the outer layer of the user's armor/body, creating a field of boosters around them that provides omnidirectional flight. These boosters can surge once two posts, giving them a sudden shift to one side or a rapid change in direction. This flight, aside from the boost, is about as fast a person running on the ground. Personal.
Glide Driver: While active, the user can extend a wing-like membrane between their arms and sides to glide through the air, with rockets appearing on their arms when they do so. While the Rocket Driver provides omnidirectional flight, the Glide Driver does not help the user gain height or do much besides go forwards or make wide turns. However, the benefit is that the Glide Driver can provide nearly triple the speed of the Rocket Driver. Personal.
Shield Driver: While active, the user can grow shields on their forearms. These shields can combine with each other into a large full-body shield as well. Personal.
Avatar Style: Combat Support
Gender: Male
Appearance: Integrate appears as a golden silhouette almost, a sculpture of a featureless human. He has no face, and his body almost looks like molten gold. He gives off a faint light even in darkness. He has long 'hair' made of flowing data running down his back and then melting back into him. When his eyes appear, which they only do if he chooses, they are deep blue lights appearing on the surface of his head.
User: N/A
Personality: Integrate suffers from memories of his past life, and seeks to make up for his actions. Much like his counterpart Amplify, his rebirth gave him a strong sense of right and wrong, and he found his previous self wanting. He is everything that he was not before: Kind instead of cruel, caring instead of amoral, and doubting where he was certain. He no longer knows what the definition of strength is, and one of his goals is to seek that out. While he won't go as far out of his way to help others as the other AUGMENTs, he will still lend his strength to those he thinks need it and deserve it.
History: Integrate was formed from the same sort of experiments that produced Merge. While Merge's programs were designed to give new equipment to an avatar, this experiment was designed to use programs to drastically boost the existing power and equipment of an avatar. Two rogues were born from this; Integrate and another, Amplify. However, Integrate's code was corrupted by viral code during his formation, twisting his mind and breaking apart his body.
Having left his sister and joined up with the warlord Halberd, Integrate's power soon became an important part of Network history, leading directly to Halberd's takeover of the Underground. His actions also led to the destruction of the Library, Noxus's lair, setting in motion the events that led to PariahTech capturing the AUGMENT avatars. After a clash with Dagger and Merge, one in which Halberd and Integrate lost, Integrate was 'infected' with Merge's code, which started purifying him of his viral data.
Growing a conscience, he fled from Halberd and Abraxas, who sought his power, as he tried to regain control of himself and stop the 'corruption', but it only spread. Eventually, he was discovered by an avatar named War, who mistakenly gave him an antivirus, setting in motion events that led to his full purification and rebirth.
Add-Ons:
Fluid Limbs: Integrate can manipulate his mass to reconfigure his data. Outside of small minor changes, though, he can only do three major configurations easily(read: as Add-Ons), each one focused in his limbs.
Sword: The only real difference, aside from appearance, from Integrate's previous form is that now he can choose whether or not to have the swords appear in place of his hands and feet, or in place of his forearms and lower legs like previously.
Gun: When Integrate shifts a limb into a gun, his hands change into gatlings and his feet into large-barreled guns. The gatlings fire rapidly but each individual bullet does minimal damage, while the guns can only fire one shot per post but can hurt significantly when they hit.
Wheels: Much like his previous form, Integrate can transform his hands and feet into wheels. Unlike his previous form, the wheels have rockets on the sides of them, allowing him to boost forward at rapid speeds. The downside to this is that he cannot spin the wheels himself like previously; it's rockets or skating for Integrate.
Molten Body: With his body now made up of flowing data, Integrate is incredibly, reducing all damage by 50% passively. However, due to this semi-solid mass making up his entire body, Integrate cannot benefit from any type of armor-granting program.
Fusion: Integrate flows into an avatar's body, fusing with them and transforming them. (Exact appearance change up to player of avatar.) During this time, both Integrate and that avatar can activate his DPs. He remains sentient and can speak, and shares the fused avatar's senses, as well as being able to see from any point on their body. Unlike his previous incarnation, Integrate does take damage when the fused avatar is hit, splitting incoming damage evenly between them.
Downloaded Programs:
Only one of each type of driver can be active at a time. DPs that Integrate can activate on himself are marked with 'personal' at the end. Any time 'Integrate' is in one of the Drivers, it also means the avatar he's fused with can do that.
Blade Drivers:
Interference Driver: While active, bladed weapons gain a golden coating that is left behind when successful attacks land, junk data created by Integrate fusing into the target and reducing their movement speed by half the next turn until the other avatar's defenses successfully clean out the data. Personal.
Extension Driver: While active, bladed weapons gain a golden coating that Integrate can extend outwards as either a secondary blade jutting out at any angle or increasing the range of the weapon itself. This coating can go outwards two and a half feet.
Tail Driver: While active, the avatar grows from their back a long tail-like appendage, almost like a scorpion tail with a sword on the end of it instead. This tail is controlled by Integrate and can extend outwards ten feet including the three-foot long blade on the end. Personal.
Shot Drivers:
Guided Driver: While active, ranged attacks appear to gain a homing ability; in reality, Integrate is guiding the attacks himself, choosing how they fly. Once blocked or dodged, he can no longer control the attacks. Personal.
Shrapnel Driver: While active, ranged attacks are covered in a golden coating; upon impact, the coating scatters, shaped into small blades exploding outwards from target zone. The larger the projectile, the more blades can be scattered, dealing up to 50% of the damage of the original attack to those hit by them.
Drill Driver: While active, ranged attacks get a golden drill right in front of them, the drill doing no damage itself but blasting a hole open in shields, solid materials, and armor, able to negate up to a 50% damage reduction. (It is, of course, possible to be hit by the drill and then REALLY QUICKLY dodge the attack itself.) The hole in an avatar's defenses closes up in one round after they are hit.
Body Drivers:
Inertia Driver: While active, the user's body becomes extremely flexible regardless of their build, joints becoming slimmer and thinner. During this time, they have the ability to, when hit, spin around with it, twisting their body into an attack of their own and adding the damage they took onto it. Personal.
Momentum Driver: While active, the user gains wheels on their feet and rockets on their back, allowing them to boost forward. While initially they cannot go much faster than their normal speed, for each round that they spend in motion, they gain 100% more speed, maxing out at 300% their normal speed at two rounds after activation. At 200% speed, they can generally move fast enough to even drive across walls and other obstacles. If they stop moving, their speed resets. Personal.
Rocket Driver: While active, tiny rocket boosters raise up out of the outer layer of the user's armor/body, creating a field of boosters around them that provides omnidirectional flight. These boosters can surge once two posts, giving them a sudden shift to one side or a rapid change in direction. This flight, aside from the boost, is about as fast a person running on the ground. Personal.
Glide Driver: While active, the user can extend a wing-like membrane between their arms and sides to glide through the air, with rockets appearing on their arms when they do so. While the Rocket Driver provides omnidirectional flight, the Glide Driver does not help the user gain height or do much besides go forwards or make wide turns. However, the benefit is that the Glide Driver can provide nearly triple the speed of the Rocket Driver. Personal.
Shield Driver: While active, the user can grow shields on their forearms. These shields can combine with each other into a large full-body shield as well. Personal.