Integrate
May 24, 2014 4:32:41 GMT -5
Post by Prythian on May 24, 2014 4:32:41 GMT -5
Name: Integrate
Avatar Style: Combat Support
Gender: Male
Appearance: Integrate appears as a figure made out of a deep black material. Very thin lines of pulsing red energy cross over his body. His eyes are bright purple energy spots set within his face, sunken in like his head was a skull. They glow brighter the more emotional he feels. He generally goes about cloaked in a dark robe.
User: N/A
Personality: Integrate cares about nothing else but strength. To him, as a weapon, he is meant to find the absolute strongest avatar around and give them access to all of his power. His destiny, he believes, is to make someone invincible. Given this, he will betray his current allies in an instant, break any promise, just to become the ally of someone he's found that is stronger. As a counterpart to his belief in absolute strength, he finds weakness (in any form) contemptible.
History: Integrate was formed from the same sort of experiments that produced Merge. While Merge's programs were designed to give new equipment to an avatar, this experiment was designed to use programs to drastically boost the existing power and equipment of an avatar. Two rogues were born from this; Integrate and another, Amplify. However, Integrate's code was corrupted by viral code during his formation, twisting his mind and breaking apart his body.
Possessed by his now amoral thoughts, he judged Amplify and found her wanting in power, and left out to seek the strongest avatar out there.
Add-Ons:
Shattered Limbs: Integrate's body, being made entirely of broken bits of data and held together by viral code, can be reconfigured into several forms at will. Each of his limbs can be transformed into the following:
Sword: This sword, glowing green with viral code, juts out from the end of the transformed limb(s) in place of a hand or foot. When struck by this sword, avatars can be infected by viral code. (Infection and effects of infection up to the players; this is a story thing, not a battle thing.)
Gun: The gun is shaped exactly like Integrate's fist or foot, but with the lines on it glowing green instead of red. When used, it fires out a copy of that limb towards the target. When the foot or a closed hand is used, it deals damage on impact like a regular bullet, but when the hand is open, instead it will deal damage by attempting to grab the target and squeezing.
Wheel: This connectivity program is shaped like a black wheel with red lines on it. Integrate can either transform two limbs or four limbs into this at a time, and when using four limbs he can move even faster than with two.
Broken Body: When Integrate touches someone, he can reconfigure his body into an exact copy of their cosmetic data. However, he doesn't gain any of their add-ons or DPs, and once he changes back, he can't turn back into them without touching them again.
Fusion: Integrate breaks up his body into pieces of data, which then fly at an avatar and cover their body, fusing with them and transforming them. (Exact appearance change up to player of avatar.) During this time, that avatar gains access to Integrate's DPs. None of his DPs can be used outside of this mode, and very few of them are under his control during this mode. He remains sentient and can speak, and shares the fused avatar's senses.
Downloaded Programs:
Bladed DPs:
Serrated Driver: While active, all bladed weapons the avatar possesses gain a serrated edge, causing wounds dealt by the blade to generally be more vicious. These edges will cripple avatars with pain and damage, reducing their movement speed by half the next turn. Only one Blade Driver can be active at once.
Splash Driver: While active, all bladed weapons the avatar possesses gain an energy coating around them that breaks apart into shards upon impact with something, sending the shards flying outwards from the blade. These shards are essentially sharp miniature blades flying out at random angles from the point of impact. There aren't enough fo them to be deadly on their own, but can do some damage if not properly avoided or blocked. This coating regenerates one post later. Only one Blade Driver can be active at once.
Ghost Driver: While active, all bladed weapons have a ghostly image following behind them when swung. This image deals exactly as much damage if it hits as the normal blade would do, and likewise has all of its properties. Only one Blade Driver can be active at once.
Ranged DPs:
Homing Driver: While active, ranged attacks gain a moderate homing ability, curving in on their target. Once dodged or blocked, they then can no longer home. Only one Shot Driver can be active at once.
Explosive Driver: While active, ranged attacks explode upon impact. This explosion is about twice the size of the attack, and deals an extra 50% damage to those caught in it. Only one Shot Driver can be active at once.
Piercing Driver: While active, ranged attacks gain a piercing effect, able to go through shields. Each shield it goes through reduces its damage, with weak reducing it by a mere 10%, moderate 25%, and strong 50%. When dealing with solid objects, they act like the shields, with wood, stone, and metal acting as the different strengths. If all of its damage is blocked, obviously so is it. Only one Shot Driver can be active at once.
Armor DPs:
Defense Driver: While active, this not only reduces incoming damage by half, the damage blocked is then blasted back at the attack as a projectile shockwave of small size. Only one Armor Driver can be active at a time.
Strength Driver: While active, this not only reduces incoming damage by half, the damage blocked is then added to the next attack the avatar makes. Only one Armor Driver can be active at a time.
Speed Driver: While active, this not only reduces incoming damage by half, but every hit gives the avatar an extra 50% boost in speed over the next turn, maxing out at 500% speed at eight hits. Only one Armor Driver can be active at a time.
Connectivity DPs:
Rocket Boosters: Tiny rocket boosters raise up out of the outer layer of the avatar's armor, creating a field of boosters around them that provides omnidirectional flight. These boosters can surge once two posts, giving them a sudden shift to one side or a rapid change in direction.
Avatar Style: Combat Support
Gender: Male
Appearance: Integrate appears as a figure made out of a deep black material. Very thin lines of pulsing red energy cross over his body. His eyes are bright purple energy spots set within his face, sunken in like his head was a skull. They glow brighter the more emotional he feels. He generally goes about cloaked in a dark robe.
User: N/A
Personality: Integrate cares about nothing else but strength. To him, as a weapon, he is meant to find the absolute strongest avatar around and give them access to all of his power. His destiny, he believes, is to make someone invincible. Given this, he will betray his current allies in an instant, break any promise, just to become the ally of someone he's found that is stronger. As a counterpart to his belief in absolute strength, he finds weakness (in any form) contemptible.
History: Integrate was formed from the same sort of experiments that produced Merge. While Merge's programs were designed to give new equipment to an avatar, this experiment was designed to use programs to drastically boost the existing power and equipment of an avatar. Two rogues were born from this; Integrate and another, Amplify. However, Integrate's code was corrupted by viral code during his formation, twisting his mind and breaking apart his body.
Possessed by his now amoral thoughts, he judged Amplify and found her wanting in power, and left out to seek the strongest avatar out there.
Add-Ons:
Shattered Limbs: Integrate's body, being made entirely of broken bits of data and held together by viral code, can be reconfigured into several forms at will. Each of his limbs can be transformed into the following:
Sword: This sword, glowing green with viral code, juts out from the end of the transformed limb(s) in place of a hand or foot. When struck by this sword, avatars can be infected by viral code. (Infection and effects of infection up to the players; this is a story thing, not a battle thing.)
Gun: The gun is shaped exactly like Integrate's fist or foot, but with the lines on it glowing green instead of red. When used, it fires out a copy of that limb towards the target. When the foot or a closed hand is used, it deals damage on impact like a regular bullet, but when the hand is open, instead it will deal damage by attempting to grab the target and squeezing.
Wheel: This connectivity program is shaped like a black wheel with red lines on it. Integrate can either transform two limbs or four limbs into this at a time, and when using four limbs he can move even faster than with two.
Broken Body: When Integrate touches someone, he can reconfigure his body into an exact copy of their cosmetic data. However, he doesn't gain any of their add-ons or DPs, and once he changes back, he can't turn back into them without touching them again.
Fusion: Integrate breaks up his body into pieces of data, which then fly at an avatar and cover their body, fusing with them and transforming them. (Exact appearance change up to player of avatar.) During this time, that avatar gains access to Integrate's DPs. None of his DPs can be used outside of this mode, and very few of them are under his control during this mode. He remains sentient and can speak, and shares the fused avatar's senses.
Downloaded Programs:
Bladed DPs:
Serrated Driver: While active, all bladed weapons the avatar possesses gain a serrated edge, causing wounds dealt by the blade to generally be more vicious. These edges will cripple avatars with pain and damage, reducing their movement speed by half the next turn. Only one Blade Driver can be active at once.
Splash Driver: While active, all bladed weapons the avatar possesses gain an energy coating around them that breaks apart into shards upon impact with something, sending the shards flying outwards from the blade. These shards are essentially sharp miniature blades flying out at random angles from the point of impact. There aren't enough fo them to be deadly on their own, but can do some damage if not properly avoided or blocked. This coating regenerates one post later. Only one Blade Driver can be active at once.
Ghost Driver: While active, all bladed weapons have a ghostly image following behind them when swung. This image deals exactly as much damage if it hits as the normal blade would do, and likewise has all of its properties. Only one Blade Driver can be active at once.
Ranged DPs:
Homing Driver: While active, ranged attacks gain a moderate homing ability, curving in on their target. Once dodged or blocked, they then can no longer home. Only one Shot Driver can be active at once.
Explosive Driver: While active, ranged attacks explode upon impact. This explosion is about twice the size of the attack, and deals an extra 50% damage to those caught in it. Only one Shot Driver can be active at once.
Piercing Driver: While active, ranged attacks gain a piercing effect, able to go through shields. Each shield it goes through reduces its damage, with weak reducing it by a mere 10%, moderate 25%, and strong 50%. When dealing with solid objects, they act like the shields, with wood, stone, and metal acting as the different strengths. If all of its damage is blocked, obviously so is it. Only one Shot Driver can be active at once.
Armor DPs:
Defense Driver: While active, this not only reduces incoming damage by half, the damage blocked is then blasted back at the attack as a projectile shockwave of small size. Only one Armor Driver can be active at a time.
Strength Driver: While active, this not only reduces incoming damage by half, the damage blocked is then added to the next attack the avatar makes. Only one Armor Driver can be active at a time.
Speed Driver: While active, this not only reduces incoming damage by half, but every hit gives the avatar an extra 50% boost in speed over the next turn, maxing out at 500% speed at eight hits. Only one Armor Driver can be active at a time.
Connectivity DPs:
Rocket Boosters: Tiny rocket boosters raise up out of the outer layer of the avatar's armor, creating a field of boosters around them that provides omnidirectional flight. These boosters can surge once two posts, giving them a sudden shift to one side or a rapid change in direction.